what’s steaming ?
January 27th, 2010Not much, just enjoying Abney Parks last album.
Not much, just enjoying Abney Parks last album.
Well, beside being busy whit job search I’m doing a bit of 3d modelling.
It’s a low-poly character conveniently named Poly low-poly.
(early poly flow here)
Also I’ve gotten my self an Arduino board. So far I haven’t done anything beside blinking LED but serial communication whit Python (and blender 3d) looks promising.
More ever I seriously think that I should update the web site; I’ve got tiered of the graphic look, plus I’ve learned a couple new trick in PHP,CSS and action script. This is a big task tho, doing it correctly could take 2-3 week. On the plus side the Zero-g section of the web site would be up to date.
Speaking on zero-g (a comic that I’m working on whenever I can), the story is slowly emerging , I still have to finish the design of the big ship and some additional design. I’m strongly thinking of modelling ships and environment in 3d to help whit the perspective.
Has for the forlorn Mod it’s on indefinite hiatus. I’m working on Blender 3d these days and it kinda grew on me. Fact is I can switch from OSX to windows whit out having to convert files or what ever. But 3dSmax has a better animation platform (character studio).
Finally I’ll be going to the next Montreal comic jam , I haven’t been there in a long time, i’ts going to be nice to get out a bit.
Depending on how things goes I hope to get posting more often.
Looking on the task ahead, I think I’m going to have less sleep …
Well the blog is not realy dead. I’m working on 3-4 project at the same time, but most of my time is occupied by job search.
C’est bien beau tout ça mais faudrait que je m’y mettre…
Pour ce qui est de Absurdus , c’est livre et entre de bonne main.
Pour l’instant je m’amuse beaucoup avec Folorn blood (mod de half-life 2).
Je travaille sur une araignée qui remplace le headcrab.
je travailler encore aussi sur d’autre animation (attaque, flinch, ect)
si vous voulez les voir s’est ici.
C’est un peut mort avec la production , beaucoup de projet mais manque de temps , mais bon une fois le magasinage des fête finis on va s’y remettre.
En plus d’autre projets en chantier j’ai commencé à modéliser pour Absurdus.net.
Une faille dans mon contra de travaille me permet de montré un version pré-alpha de mon level art…
(ici)
Petit poste avant que je me plonge dans mon univers de 3D.
j’ai hate que tout soit fonctionnelle…